JumpMod lets you feel jumps, while Fluid Reality haptic gloves can be used to touch things in virtual reality. This is accomplished through 160 dynamic haptic feedback actuators in the fingertips of the wireless and lightweight gloves.
If you look inside each one of the gloves, there are high resolution fingerpad arrays for each fingertip, or basically displays for your skin. These are used to imprint tactile images on your skin similar to pixels on a screen. The bubble-like pixel contains a fluid that can stretch and fill when activated. Within each pixel, there is a small electrically controlled pump. Unlike standard pumps, these operate on the principal of electroosmosis, which means they have no moving parts.
The compact nature of the technology allows it to provide better haptic feedback while also minimizing size and complexity. We built this prototype glove using off-the-shelf components like a Raspberry Pi. Fully integrated products have the opportunity to be even more compact and lightweight. Because it’s thin, we used built-in optical hand tracking, and standard Unity integrations,” said the researchers.